GRAM / SOLDAC

The art flips. Ownership appears.

Tap the physical GRAM, enter the viewer, flip to claim, and unlock evolving perks.
Tap the physical GRAM to enter the viewer
Tap the physical GRAM
GRAM front
👑

GRAM

Unclaimed

Details

A short editorial note that lives under the artwork after the flip.

  • Partner
    Perk example
  • Location
    In-person perk
  • Updates
    Evolves over time
    Owner only
Act 1 → Tap the physical GRAM, enter the viewer, flip, claim, open the attached media deck, then settle back into the owned front before the platform states take over.
GRAM front

GRAM

Owned

Piece details

A short editorial note that lives under the artwork after the flip.

  • Owner status
    Claimed GRAM
    Verified
  • Perks
    Evolving unlocks
  • Inbox
    Updates attached to piece
Scene 1 / Details

Details holds the longest, because that is the real home state of the piece.

Act 2 now begins immediately from the owned return, with less dead air between acts. The owned GRAM stays pinned while details, metadata, and attached media settle around it like the live viewer.

GRAM details view
Piece detailsOwned state
Front / Backsame object, new state
Flip
Perk accessredeem online or in person
Owner only
Claim memorystate persists after reload in the live viewer
Truth
Tap to flip
Perks unlocked
Scene 2

Share becomes a native GRAM moment, not a separate promo panel.

The center card stays present while the share poster and export actions arrive as a sidecar state, closer to how the real flow should feel in motion.

GRAMShare preview
GRAM share preview
Share
Download
Copy link
Poster flowSocial ready
Story previewinstant export state
Preview
Collection linkbrings others back into the platform
Link
Owned crownonly appears after claim truth
Verified
Scene 3

Collection turns one piece into a living vault.

The vault scene now reads as one selected GRAM with its surrounding archive nearby, like drawers and records orbiting a current work.

GRAM collection view
My collectionVault
Owned GRAM 001selected in focus
Current
Owned GRAM 014stored beside the selected piece
Archive
Provenance + perksdetails load next to the active work
Metadata
Open collection
Scene 4

Notifications become piece-specific, not generic noise.

This beat frames the selected GRAM as the filter for everything around it: new perks, transfers, drops, ops notes, and future trade requests.

NotificationsFiltered
New perk attachedvendor unlock now live
New
Transfer requestreview in vault inbox
Action
Associated medianew file added to the piece
Open
Owner inboxPer gram
Notification isolationonly messages for this piece appear here
Scoped
Promo dropsbusiness-linked updates
Live
Transfer / tradefuture requests enter the same lane
Inbox
Scene 5

Messages keep the physical object in the loop.

The last beat bridges digital and physical: found, trade, collab, or owner contact, with the physical GRAM explicitly treated as part of the transaction.

GRAM contact flow
Contact ownerBridge
Foundreturn the physical piece
Recovery
Trade / transferdigital approval + physical handoff
Important
Collab / questionowner contact stays contextual to this GRAM
Message
Open inbox
Contact owner